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Emmalie Hall
Lighting Artist
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Time-Based Media
Made to Move
Time-Based Media: About
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01:10
Lighting Demo Reel
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Play Video
01:08
Big Pop Circus: Fall 2020 Semester Animation
This is the finished product of a studio animation I made with a team of seven. I elected to lead this project, having gotten more experience under my belt and excited about the passionate team I arranged. Responsible for project management, modeling, surfacing, concept art, sound design, rendering, and credit illustrations. Other members: Neal Pizzini, Joshua McKimmey, Manuel Toledo, Paige Miller, Rhiannon Duba, and Austin Oswald. Maya, Substance, Renderman, Nuke, After Effects, and Audition.
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Play Video
01:05
Final Fantasy VII: Game Environment Recreation Fall 2020
This video demonstrates the functionality of my team's working game environment, an adaptation of Final Fantasy VII's "Belly of the Beast" stage. Five person team, made over the course of a month. Responsible for modeling, surfacing, lighting, effects, file cleanup, and collision checking. Other members: Beatrice Wells, Kekoa Hopkins, Brooke Floyd, Adrienne Bulos. Maya, Substance, Unreal Engine.
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Play Video
00:05
Coraline: CG Scene Replication Fall 2020
This is a 5-second rendered short exhibiting a CG adaptation of Coraline's bedroom in the stop-motion animation Coraline. Team of three, made over the course of three weeks. Responsible for project management, modeling, surfacing, lighting, and compositing. Other Members: Lauren Sudak, Erika Garay. Maya, Substance, Renderman, After Effects.
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Play Video
01:17
Melatonin: Music Visualizer Summer 2020
This is a music visualizer I created for a composition I wrote, creating a parody of a popular craze while practicing musical and compositing skills. Made with clip studio paint and after effects.
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Play Video
00:49
Lunar: Fall 2019 Semester Animation
This is the finished product of a studio animation I made with a team of five. At this point I was still fairly new to the 3D animation pipeline, so I was more responsible for pre-and-post-production. Responsible for modeling, surfacing, concept art, sound design, and credit illustrations. Other members: John Schroeter, Kyle Rively, Jaime Diaz, and Colin Lantz. Maya, Substance, Renderman, Houdini, Nuke, and Premiere.
Play Video
Play Video
00:51
Fuzzy Mornings: Spring 2020 Semester Animation
This is the finished product of a studio animation I made with a team of five. I was assigned to lead this project. Responsible for project management, modeling, surfacing, lighting, concept art, sound design, layout, animation, rendering, compositing, and credit illustrations. Other members: Jordan Stawski, Jordyn Goodman, Madeline McDougald, Edward Barrera. Maya, Substance, Renderman, After Effects, Premiere.
Time-Based Media: Video Player
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